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Jump to: Conference or Workshop Item Number of items: 7. Conference or Workshop ItemSpence, Jocelyn, Hazzard, Adrian, McGrath, Sean, Greenhalgh, Chris and Benford, Steve (2017) The Rough Mile: testing a Framework of Immersive Practice. In: DIS 2017, Conference on Designing Interactive Systems, 10-14 June, 2017, Edinburgh, United Kingdom. McGrath, Sean, Chamberlain, Alan and Benford, Steve (2016) Making music together: an exploration of amateur and pro-am Grime music production. In: Audio Mostly 2016 (AM '16), 4-6 October 2016, Norrkoping, Sweden. McGrath, Sean, Chamberlain, Alan and Benford, Steve (2016) The Grime scene: social media, music, creation and consumption. In: Audio Mostly 2016 (AM'16), 4-6 October 2016, Norrkoping, Sweden. McGrath, Sean, Hazzard, Adrian, Chamberlain, Alan and Benford, Steve (2016) An ethnographic exploration of studio production practice. In: 2nd AES Workshop on Intelligent Music Production, 13 Sept 2016, London, UK. Greenhalgh, Chris, Hazzard, Adrian, McGrath, Sean and Benford, Steve (2016) GeoTracks: adaptive music for everyday journeys. In: ACM Multimedia 2016, 15-19 Oct 2016, Amsterdam, The Netherlands. (In Press) McPherson, Andrew P., Chamberlain, Alan, Hazzard, Adrian, McGrath, Sean and Benford, Steve (2016) Designing for exploratory play with a hackable digital musical instrument. In: ACM Conference on Designing Interactive Systems (DIS 2016), 4-8 June 2016, Brisbane, Australia. Chamberlain, Alan, McGrath, Sean and Benford, Steve (2015) Understanding social media and sound: music, meaning and membership, the case of SoundCloud. In: DMRN+10: Digital Music Research Network One-day Workshop 2015, 22nd December, 2015, Queen Mary University of London. |