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Number of items: 10.

Rennick-Egglestone, Stefan and Walker, Brendan and Marshall, Joe and Benford, Steve and McAuley, Derek (2011) Analysing the playground: sensitizing concepts to inform systems that promote playful interaction. In: Human-computer interaction - INTERACT 2011:13th IFIP TC 13 International Conference, Lisbon, Portugal, September 5-9, 2011: proceedings. Lecture notes in computer science, I (6946). Springer, Heidelberg, pp. 452-469. ISBN 9783642237737

Marshall, Joe and Linehan, Conor and Hazzard, Adrian (2016) Designing brutal multiplayer video games. In: ACM CHI Conference on Human Factors in Computing Systems 2016, 7-12 May 2016, San Jose, California, USA. (In Press)

Dancu, Alexandru and Vechev, Velko and Unluer, Adviye Ayca and Nilson, Simon and Nygren, Oscar and Eliasson, Simon and Barjonet, Jean-Elie and Marshall, Joe and Fjeld, Morten (2015) Gesture bike: examining projection surfaces and turn signal systems for urban cycling. In: ITS 2015: ACM International Conference on Interactive Tabletops and Surfaces, 15-18 November 2015, Funchal, Madeira. (In Press)

Marshall, Joe and Loesche, Frank and Linehan, Conor and Johnson, Daniel and Martelli, Bruno (2015) Grand Push Auto: a car based exertion game. In: ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2015), 5-7 October 2015, London. (In Press)

Marshall, Joe and Linehan, Conor and Tennent, Paul and Hazzard, Adrian (2016) Interpersonal touch as a game interaction method. In: Proxemic Mobile Collocated Interactions Workshop at ACM CHI Conference on Human Factors in Computing Systems 2016, 07 May 2016, San Jose, California, USA. (In Press)

Marshall, Joe (2015) Magnetic field swimmer positioning. IEEE Sensors Journal, 15 (1). pp. 172-179. ISSN 1530-437X

Rennick-Egglestone, Stefan and Whitbrook, Amanda and Leygue, Caroline and Greensmith, Julie and Walker, Brendan and Benford, Steve and Schnädelbach, Holger and Reeves, Stuart and Marshall, Joe and Kirk, David and Tennent, Paul and Irune, Ainoje and Rowland, Duncan (2011) Personalizing the theme park: psychometric profiling and physiological monitoring. In: User modeling, adaption, and personalization: 19th international conference, UMAP 2011, Girona, Spain, July 11-15, 2011: proceedings. Lecture notes in computer science (6787). Springer, Berlin, pp. 281-292. ISBN 9783642223617

Rennick-Egglestone, Stefan and Whitbrook, Amanda and Greensmith, Julie and Walker, Brendan and Benford, Steve and Marshall, Joe and Kirk, David and Schnädelbach, Holger and Irune, Ainoje and Rowland, Duncan (2010) Recommending rides: psychometric profiling in the theme park. Computers in Entertainment, 8 (3).

Reeves, Stuart and Martindale, Sarah and Tennent, Paul and Benford, Steve and Marshall, Joe and Walker, Brendan (2015) The challenges of using biodata in promotional filmmaking. ACM Transactions on Computer-Human Interaction, 22 (3). 11/1-11/25. ISSN 1073-0516

Hämäläinen, Perttu and Marshall, Joe and Kajastila, Raine and Byrne, Richard and Mueller, Florian ‘Floyd’ (2015) Utilizing gravity in movement-based games and play. In: ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2015), October 5-7, 2015, London. (In Press)

This list was generated on Wed Feb 10 06:46:41 2016 GMT.