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Number of items: 15.

Benford, Steve and Hazzard, Adrian and Chamberlain, Alan and Glover, Kevin and Greenhalgh, Chris and Xu, Liming and Hoare, Michaela and Darzentas, Dimitrios (2016) Accountable artefacts: the case of the Carolan guitar. In: Computer-Human Interaction (CHI 2016), 7-12 May 2016, San Jose, USA.

McGrath, Sean and Hazzard, Adrian and Chamberlain, Alan and Benford, Steve (2016) An ethnographic exploration of studio production practice. In: 2nd AES Workshop on Intelligent Music Production, 13 Sept 2016, London, UK.

Chamberlain, Alan and Bødker, Mads and Hazzard, Adrian and Benford, Steve (2016) Audio in place: media, mobility & HCI: creating meaning in space. In: 18th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2016), 6-9 September 2016, Florence, Italy. (In Press)

Benford, Steve and Hazzard, Adrian and Chamberlain, Alan and Xu, Liming (2015) Augmenting a guitar with its digital footprint. In: 15th International Conference on New Interfaces for Musical Expression, May 31 - June 3 2015, Baton Rouge, Louisiana, USA.

Hazzard, Adrian and Benford, Steve and Chamberlain, Alan and Greenhalgh, Chris (2015) Considering musical structure in location-based experiences. In: 15th International Conference on New Interfaces for Musical Expression, May 31 - June 3 2015, Baton Rouge, Louisiana, USA.

Marshall, Joe and Linehan, Conor and Hazzard, Adrian (2016) Designing brutal multiplayer video games. In: 2016 CHI Conference on Human Factors in Computing Systems 2016, 7-12 May 2016, San Jose, California, USA.

McPherson, Andrew P. and Chamberlain, Alan and Hazzard, Adrian and McGrath, Sean and Benford, Steve (2016) Designing for exploratory play with a hackable digital musical instrument. In: ACM Conference on Designing Interactive Systems (DIS 2016), 4-8 June 2016, Brisbane, Australia.

Greenhalgh, Chris and Hazzard, Adrian and McGrath, Sean and Benford, Steve (2016) GeoTracks: adaptive music for everyday journeys. In: ACM Multimedia 2016, 15-19 Oct 2016, Amsterdam, The Netherlands. (In Press)

Darzentas, Dimitrios and Hazzard, Adrian and Brown, Michael and Flintham, Martin and Benford, Steve (2016) Harnessing the digital records of everyday things. In: Design Research Society 2016, 27-30 June 2016, Brighton, UK.

Marshall, Joe and Linehan, Conor and Tennent, Paul and Hazzard, Adrian (2016) Interpersonal touch as a game interaction method. In: Proxemic Mobile Collocated Interactions Workshop at ACM CHI Conference on Human Factors in Computing Systems 2016, 07 May 2016, San Jose, California, USA.

Hazzard, Adrian and Benford, Steve and Chamberlain, Alan and Greenhalgh, Chris and Kwon, Hyosun (2014) Musical intersections across the digital and physical. In: DMRN+9: Digital Music Research Network (EPSRC), December 2014, London.

Hazzard, Adrian and Benford, Steve and Burnett, Gary (2015) Sculpting a mobile musical soundtrack. In: Proceedings of the 33rd annual ACM conference on Human factors in computing systems, April 18 - 23, 2015, Seoul, Korea. (In Press)

Chamberlain, Alan and Hazzard, Adrian (2015) Sonifying the Scene: re-framing and manipulating meaning through audio augmentation. In: DMRN+10: Digital Music Research Network One-day Workshop 2015, 22 December 2015, Queen Mary University of London.

Hazzard, Adrian and Benford, Steve and Burnett, Gary (2014) You’ll never walk alone: designing a location-based soundtrack. In: 14th International Conference on New Interfaces for Musical Expression, 30 June - 4 July 2014, London, UK.

Greenhalgh, Chris and Benford, Steve and Hazzard, Adrian (2016) ^muzicode$: composing and performing musical codes. In: Audio Mostly 2016, 4-6 Oct 2016, Norrköping, Sweden.

This list was generated on Fri Mar 24 06:16:37 2017 UTC.