Browse by Authors and Editors
Number of items: 9.
Chowanda, Andry and Blanchfield, Peter and Flintham, Martin and Valstar, Michel (2016) Computational models of emotion, personality, and social relationships for interactions in games. In: 2016 International Conference on Autonomous Agents and Multiagent Systems, 9-13 May 2016, Singapore.
Darzentas, Dimitrios and Hazzard, Adrian and Brown, Michael and Flintham, Martin and Benford, Steve (2016) Harnessing the digital records of everyday things. In: Design Research Society 2016, 27-30 June 2016, Brighton, UK.
Reeves, Stuart and Greiffenhagen, Christian and Flintham, Martin and Benford, Steve and Adams, Matt and Farr, Ju Row and Tandavantij, Nick (2015) I'd hide you: performing live broadcasting in public. In: ACM Conference on Human Factors in Computing Systems (CHI '15), 18-23 April 2015, Seoul, Korea.
Chowanda, Andry and Flintham, Martin and Blanchfield, Peter and Valstar, Michel (2016) Playing with social and emotional game companions. In: 16th International Conference on Intelligent Virtual Agents (IVA 2016), 20-23 Sept, 2016, Los Angeles, California, USA.
Bachour, Khaled and Wetzel, Richard and Flintham, Martin and Huynh, Trung Dong and Rodden, Tom A. and Moreau, Luc (2015) Provenance for the people: an HCI perspective on the W3C PROV standard through an online game. In: 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI'15), 18-23 April 2015, Seoul, Republic of Korea.
Evans, Elizabeth and Flintham, Martin and Martindale, Sarah (2014) The Malthusian Paradox: performance in an alternate reality game. Personal and Ubiquitous Computing, 18 (7). pp. 1567-1582. ISSN 1617-4917
Blum, Jesse and Flintham, Martin and Jacobs, Rachel and Shipp, Victoria and Kefalidou, Genovefa and Brown, Michael and McAuley, Derek (2013) The Timestreams platform: artist mediated participatory sensing for environmental discourse. In: 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2013), 8–12 Sept 2013, Zurich, Switzerland. (In Press)
Capra, Mauricio and Radenkovic, Milena and Benford, Steve and Oppermann, Leif and Drozd, Adam and Flintham, Martin (2005) The multimedia challenges raised by pervasive games. In: 13th Annual ACM International Conference on Multimedia (MULTIMEDIA '05), 6-12 November 2005, Singapore.
Chamberlain, Alan and Paxton, Mark and Glover, Kevin and Flintham, Martin and Price, Dominic and Benford, Steve and Tolmie, Peter and Kanjo, Eiman and Gower, Amanda and Gower, Andy and Woodgate, Dawn and Stanton Fraser, Danaë and Greenhalgh, Chris (2014) Understanding mass participatory pervasive computing systems for environmental campaigns. Personal and Ubiquitous Computing, 18 (7). pp. 1775-1792. ISSN 1617-4917