Lean New Product Development in Business Games: A Case StudyTools SHENG, WANTING (2019) Lean New Product Development in Business Games: A Case Study. [Dissertation (University of Nottingham only)]
AbstractWith the increasing market demand and customers’ requirements, business games are getting popular for training and education applications among academics and practitioners. Academics and practitioners are demanding ‘bespoke’ or made to order (MTO) games that best suited their applications. Hence, there are challenges for business games developers to develop games in shorter times and at lower costs. This research studied the application Lean thinking in business games new product development (NPD). The research aims to: (1) understand the challenges of MTO business games; (2) identify wastes in the business game NPD process; and (3) propose a Lean NPD stages for business games.
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