From front-end to back-end and everything in-between: work practice in game developmentTools Koleva, Boriana, Tolmie, Peter, Brundell, Patrick, Benford, Steve and Rennick-Egglestone, Stefan (2015) From front-end to back-end and everything in-between: work practice in game development. In: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY '15), 5-7 October 2015, London, UK. Full text not available from this repository.
Official URL: http://dl.acm.org/citation.cfm?id=2793131
AbstractThis paper addresses a paucity in the literature of studies of actual game development. It presents the initial findings from a questionnaire addressed to game development companies together with an ethnographic case study that drills into how resources are actually used and how the workflow and coordination are actually accomplished. It finds a number of challenges that can be seen to confront the development of new game authoring tools, centred around the intensely co-present character of design-related interaction and collaboration in this domain. These findings are used to articulate a range of potential requirements.
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